Rainbow Islands: The Story of Bubble Bobble 2 Theme

- 18.49

Luau Games for a Hawaiian-Themed Party
photo src: www.thespruce.com

Rainbow Islands (??????????) is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year. It is the second of four arcade games in the Bubble Bobble series (followed by Bubble Symphony and Bubble Memories, but itself has two direct sequels: Parasol Stars and Bubble Bobble Part 2). The game was ported for numerous home computers and game consoles.

The main characters are Bubblun and Bobblun, the protagonists of Bubble Bobble (known as "Bub and Bob" in the western releases). However, in this game they appear in their human forms as "Bubby" and "Bobby", as opposed to the "bubble dragons" of the first game (following on from the first game's true ending). Also unlike the first game, players must now "alternate" (i.e., take turns), with player one as Bubby (green shirt), and player 2 as Bobby (blue shirt) (the same color scheme as in the first game).


Pineapple Ring Toss Summer Party Luau Game | KIDDIE CROWD PLEASERS ...
photo src: www.pinterest.com


Maps, Directions, and Place Reviews



Gameplay

Following the events of Bubble Bobble, Bubby and Bobby set out to defeat "The Prince of Darkness" and rescue the Rainbow Islands. The Prince of Darkness is the entity responsible for the events in Bubble Bobble. The game is set on a chain of ten islands, each one with a different theme. Each island provides four rounds of game-play, and once these are complete the player moves to the next island in the chain. In each round the player must get to the top before the sea level rises and kills them. The islands get progressively more difficult, with enemies moving much faster on the later ones. These are depicted on a map screen before the start of each island.

Players can release rainbows that act as weapons, makeshift platforms, and item collectors. Slinging rainbows damages any enemies and acquires any items that the rainbows come in contact with. When jumped upon, they fall down, beating any enemies below them, and releasing a damage field above them. Collecting power-ups increases the player's speed, the speed of the rainbows and how many are spawned. If players take too long in a level, water will start to rise up from the bottom of the stage, and will kill the player character if it rises above his head.

Like Bubble Bobble before it, the game has multiple endings. To get the "True and Happy" ending the player must find and complete the three secret islands (although most consumer versions of the game completely lack the secret islands). These islands are not visible until all 7 big diamonds are collected. To get a big diamond, the player must collect seven different-colored small diamonds on the island and finish the round. The small diamonds are found by destroying enemies by dropping a rainbow on them from above or destroying them with various special items. After collecting the small diamonds, a word "NICE" appears. If the small diamonds are collected in the correct order, the player will get to a secret room at the end of each island, which contains a permanent power up. The color of the small diamonds depends on where the fallen enemies land, so the player can somewhat determine which diamond colors will drop.

The scoring system also has secrets, which allow vastly higher scores to be achieved than normal.


Island Themed Party Games Video



Extra version

Rainbow Islands Extra Version is a modified version of Rainbow Islands; the game is exactly the same except the stages' enemies and bosses appear in a different order (much like Bubble Bobble's Super Mode). Rainbow Islands Extra was released in limited quantities in the arcade. The game was also included as a mode in the Sega Mega Drive version of Rainbow Islands.


30 Incredible Pirate Party Ideas | 30th party, Birthdays and Holidays
photo src: www.pinterest.com


Ports


Inflatable Tropical 2-In-1 Yard Toss Game | Outdoor games for kids ...
photo src: www.pinterest.com.au


"Over the Rainbow" theme

The original arcade game contained in-game music reminiscent of the song "Over the Rainbow" from The Wizard of Oz. This song was included in the Japanese Mega Drive, PC Engine and Famicom releases of the game, as well at the Ocean Software home Computer ports (Amstrad CPC, ZX Spectrum, Commodore 64, Amiga and Atari ST).

However, in later console versions of the game (Master System, NES, Saturn, PS1, and the Japanese Taito Memories and international Taito Legends collections), aside from part of the chorus, the in-game music was changed so as not to infringe copyright. The Game Boy Color version simply uses the Bubble Bobble theme music.


Luau Games for a Hawaiian-Themed Party
photo src: www.thespruce.com


Critical reaction

UK magazine C&VG gave the ST version a score of 93%, praising the graphics and calling the game addictive and "tremendous fun".

The Spectrum version of the game was number 1 in the UK sales chart from May to June 1990 at the time of release. It was re-released at a budget price, and was number 1 again from October 1992 to March 1993. It was awarded 94% in the April 1990 issue of Your Sinclair and was placed at number 8 in the "Your Sinclair official top 100". In issue 93 of the same magazine, the readers voted it the 2nd best game of all time. It was also awarded 94% score in Crash. The readers of Crash voted Rainbow Islands the #1 game of all time in December 1991.

Despite these accomplishments, in his review of the Bubble Bobble Featuring Rainbow Islands pack, Rich Leadbetter of Sega Saturn Magazine said Rainbow Islands was "vastly underrated and over-looked". He added that the gameplay still felt fresh and unique despite the passage of years, and was good enough to make the collection a must-have by itself.

The Amiga version of Rainbow Islands was the first game to make #1 on Amiga Power's annual All Time Top 100 list, and held the spot for years until losing to Sensible Soccer, which retained the title for the rest of the magazine's run.

The Mega Drive version was the 9th best game of all time, according to Mega magazine's "Mega Top 100 Carts". MegaTech magazine said it was "virtually arcade perfect, with only flickery sprites letting the side down".

Edge stated that, "Taito's Rainbow Islands has all the ingredients for a superb videogame - incentives, copious rewards and bonuses, and intelligent bosses".


25+ unique Jungle party ideas on Pinterest | Jungle party ...
photo src: www.pinterest.com


Regional differences

The European version of the Sega Master System port contains a bad glitch that crashes the game after Level 7, sending the player back to the title screen. If the level select code is used to access Level 8, the same glitch occurs at the end of that level completely preventing the player from seeing the ending. The Brazilian version has fixed this glitch.

The European version of the NES port, developed by Ocean, is more faithful to the Arcade version, whereas the Japanese and North American versions have original level designs and story intermissions.


photo src: www.pinterest.com


Soundtrack

The Songs of arcade Rainbow Island was contained in the CD titled 'Ninja Warriors -G.S.M. TAITO 1- (??????????? -G.S.M.TAITO 1-) on June 21, 1988 in Japan.

Source of the article : Wikipedia



EmoticonEmoticon

 

Start typing and press Enter to search